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Diff. between OpenGL® & Direct3D?

[ad_1] OpenGL and Direct3D are computer graphics libraries with differences in development, maintenance, implementation, supported platforms, and programming design. Both have similar capabilities and are often supported by 3D programs. Direct3D only works on Windows, while OpenGL is cross-platform. OpenGL abstracts the use of graphics hardware, while Direct3D requires managing hardware within the program. Hardware […]