WebGL is an API that enables 3D graphics directly in a web browser without separate software or plug-ins. It allows direct access to the GPU and is implemented through JavaScript. The canvas element in HTML5 made it possible, and it is based on OpenGL ES®. It can be used to create interactive programs and 3D […]
A WebGL browser interprets WebGL code to render advanced 3D graphics faster and more cost-effectively than plug-ins or compiled programs. It links JavaScript® to a low-level graphics library and uses the HTML5 canvas element. The OpenGL ES® libraries used are lightweight, but some hardware and drivers may not support WebGL. Security concerns exist due to […]