What’s a chain of events?

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A cascade of events in event-driven programming can cause errors and data loss. It starts with a single trigger and can turn into a ripple effect. Some cascades are beneficial, while others are not. Programmers can limit event handlers or send warnings to prevent cascades.

A cascade of events is a ripple effect in a computer program that can cause errors. This can be observed in a system that relies on event-driven programming, where triggers fire in response to particular actions. The wrong sequence of events can set off an explosion of triggers that can crash your program, cause data loss, or lead to other problematic issues. Programmers can take some steps to address the possibility of a waterfall, depending on the programming language they use.

The phenomenon begins with a single triggering event. The program fires the appropriate response, which creates another event, signaling another trigger. This can turn into a ripple effect where multiple processes start happening at the same time. When they occur, the user may not be able to stop the process, because the computer is responding to internal program commands and cannot shut down unless the user shuts down or force shuts down, which can also cause an error.

An example of a cascade of events is called a purge cascade, where a single purge can trigger a series of purges. This can occur when your computer tries to make sense of data that no longer seems to work after deletion. Other cascades can add data, move it and change program parameters. The error can be relatively minor, depending on the type of information involved.

Some event cascades are deliberately scheduled, because they can be part of a program’s functions. For example, when a graduate student edits a thesis and deletes a footnote, all subsequent footnotes would be out of order. Thus, the student’s action triggers a cascade of events; the word processing program renumbers the next footnote, which triggers the program to renumber the next one, and so on. This eliminates the need to go through the entire program and fix footnotes every time one is added or removed, and is a beneficial cascade of events.

In other cases, the cascade is undesirable and can create problems. One option for a programmer is to limit the number of event handlers that can be active at any given time. This gives the program room to handle multiple events at once, but can curb a cascade as soon as it starts. Programs could also be required to send warnings or errors to users when their actions could trigger a cascading event, or the program could automatically stop if it detects data loss.




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