A macro is a script that automates a series of tasks using a macro editor. It simplifies tedious computer work and can be created through scripting or recording. Macro editors can work at the operating system or program level, with specific types of scripts for each. They are common in online gaming but are often forbidden by game makers.
A macro is a script that, when run, will automatically perform a series of tasks. These scripts are made using specialized programs called macro editors. Using a macro editor, a user can write or record a series of actions and commands. When the script is done, it compiles into a single command or icon. Each time the user executes that command or clicks the icon, the macro will execute the series programmed in it. These editors come in a range of types, from those that work with the entire operating system to those that work within a single program.
The main use of a macro editor is to simplify tedious computer work. Using an editor, a user can create a series of commands that need to be executed repeatedly. If the user entered these commands directly, errors would occur due to loss of focus or simply by randomness. With the macro, every command is executed correctly and in the correct way.
There are two common ways to enter information into a macro editor. The first is through a scripting interface. The user writes scripts using a special type of computer code, which is often proprietary to the macro program. These macros can be extremely complex, allowing for programs to open and close, user interaction, and multiple threads of activity.
The other common method of creating a macro is through recording. This type of macro editor simply logs your keystrokes, mouse clicks, and program usage over a certain period. Then it will rerun that sequence in the exact same way. These programs are usually easy to use, but the macros are rudimentary at best.
Some macro editors do not have an operating environment set. These programs contain generic code that will allow for any sequence of information. This type of macro editor is often used at the operating system level, executing commands and loading programs at specific times.
Other editors are designed to work within a particular program. These macro editors have specific types of scripts that allow access to functions within their parent program. The complexity of the macros created by programs like these is almost as great as the main program in which it runs.
This type of macro editor is very common in the online gaming world. Often these games have a built-in editor that allows for the creation of combined commands such as “execute this skill and then attack the selected target”. Many of these games also have external editors available that allow people to create script execution characters. Game makers almost universally forbid the second type of editor.
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