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A next-gen MMO should have innovative gameplay features that set it apart from current titles, but the term is often used in marketing and can be difficult to define. Graphics and mission distribution can indicate a next-gen MMO, but innovation can be risky as players want something new yet relatable.
A next-gen (next-gen) Massively Multiplayer Online (MMO) game is typically developed to include dynamic and revolutionary features and gameplay. When used correctly, a title called a “next-gen MMO” should include elements that are a fairly radical departure from the current generation. The term is often used in marketing, though, to refer to a new game and to try to separate it from other developers’ previous work. Any title that is a next-generation MMO is likely to include gameplay elements that differ from the current generation, and this type of innovation can be seen as a strength or weakness.
The term “next-generation MMO” can be difficult to fully define because it is often used in a few different contexts. When a gaming company refers to their product as “next-gen,” it’s possible that the term is simply being used as a synonym for “new.” In this context, it can be difficult to determine what is actually meant, as the use of the term may simply be a form of marketing.
A next generation MMO, above all else, should include gameplay features and aspects that set it apart from previous titles, which are the current generation. Just because a game is new doesn’t mean it’s inherently ‘next-gen’, as it could be designed to play mostly like those MMOs in the current market. One way they can be seen as “next generation” is through alterations and developments in searches. Most MMOs include missions that players can take on to advance the game and develop their characters. If a new method is used to create and distribute these missions to players, this could be an indicator of a next-gen MMO.
The graphics used in a game can also indicate which generation it is intended for. MMOs are often developed to run on a wide variety of different computers, as developers often want as many customers as possible. A new graphics-enhanced game is likely to be intended as a next-gen MMO since it’s designed for the hardware most people will have in the next few years. This can be a risky choice, however, as part of the MMO market may be locked out of the initial release due to hardware limitations.
Quite a few games have been released as next-gen MMOs, only to fail upon release. The control changes can be seen as a refreshing change, but ultimately many players prefer the type of character control they are already familiar with from previous titles. Innovation is tricky in the MMO market, as gamers often want something new that they’re still relatable to. Many developers choose to focus on a particular aspect of gameplay, such as storytelling or in-game combat, to create new systems that distinguish their work from other titles of the current generation.
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