What’s C#’s OpenGL®?

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OpenGL® is a source code library for programmers to create 2D and 3D graphics. Using existing tools saves time for specialized tasks. C# programmers use OpenGL® due to licensing, open source interfaces, and extensive documentation.

Graphics may be a standard component of modern computer software, but what end users see represents an enormous amount of time and effort in producing every pixel in every shape. OpenGL® is a source code library for programmers to create 2D and 3D graphics in their applications. OpenGL® for C# provides an interface for programmers to use OpenGL® to produce graphics for the C# programming language.

The term “lazy” is generally considered a bad thing. In the software development world, however, it’s a good thing to be a lazy programmer. By using tools that perform certain basic functions, programmers have more time to create code to perform the specialized tasks specific to a particular project. In the graphics example, if a programmer doesn’t have to spend time creating a tool that does the mechanics of drawing shapes, he can spend more time using an existing tool and focus on creating the actual graphics for a particular program.

OpenGL® is a tool for programmers to create graphics for their programs. These libraries work by providing an advanced programming interface (API) or set of programming functions that allow programmers to create and display various graphics components. Different API functions allow programmers to create different graphics components, and the data passing into these functions determines the shapes, colors, textures, and placement of graphics objects that will produce the OpenGL® libraries.

To use this library to create graphics for a specific programming project, an OpenGL® interface must exist for the programming language in which that project is being developed. Otherwise, the compiler or interpreter that converts the project’s source code will not be able to convert the source code into machine code that a computer understands. There are a number of such interfaces that allow developers to use OpenGL® for C# projects.

C# is a programming language developed by Microsoft® to create programs for their Windows® operating system. The language has built-in integration with a number of Microsoft products, such as its .NET® platform, but programmers have yet to find libraries to create 2D and 3D graphics. Many developers choose to use OpenGL® for C# projects due to the library’s licensing policy, the number of open source interfaces available for using the library with C#, and the extensive documentation programmers can use to learn OpenGL ® for C# programming.




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