What’s in the Comp Sci GRE?

Print anything with Printful



The Computer Science GRE is divided into four main parts: Computer architecture and organization (15%), Methodology and Software Systems (40%), Mathematical Theory and Background (40%), and Other Topics (5%). Each part has several subfields with specific topics and questions.

The Computer Science Graduate Record Examination (GRE) is divided into four main parts. These parts include: Computer architecture and organization, which accounts for 15% of the test score; Methodology and Software Systems, responsible for 40% of the test score; Mathematical Theory and Background, responsible for 40% of the test score; and an overarching category called Other Topics, which accounts for the remaining 5% of the test score.

Within the Computer Architecture and Organization area, there are five main subfields. The first is the control of drives and processors. In this field, the Computer Science GRE involves questions about things like arithmetic and number representation, data paths, and control sequencing, as well as general questions about instruction sets.

The second subfield is Digital Logic Design, and involves analysis and optimization issues, along with the implementation of combined and sequential circuits. The third is Memories and Hierarchies, involving cache and storage types, paging, segmentation, virtual memory, and performance and implementation questions. The fourth is Communications and Networking, involving networking devices such as routers and switches, I/O systems, and synchronized computers. The last is the High Performance Architecture, which involves distributed and parallel architecture, superscalar pipelining and unordered execution processors.

In the Methodology and Software Systems field of the Computer Science GRE, there are five subfields. The first is data organization, involving data implementation techniques, data structures, and data types. The second is Program Structure and Control, involving questions about synchronization, concurrency, and communication; recursion and iteration; and functions, methods, procedures, and exception handlers.

The third subfield in the Methodology and Software Systems field of the Computer Science GRE is Programming Notations and Languages, involving expression evaluation, parameter passing, binding, scope, and program control/data organization/control constructs. The fourth is Software Engineering, which involves verification techniques, specifications, assertions, development models, tools and standards. The last subfield involves questions from Systems, including databases, system analysis, resource management, interpreters, runtime systems, compilers, operating systems, Internet and networking issues.

Within the GRE Mathematical Theory and Background of Computer Science, there are three primary subfields. The first is Complexity and Algorithms, and involves questions about algorithm design techniques, asymptotic and exact analysis, computational complexity, and upper and lower complexity bounds. The second section is Language Theory and Automata, involving models of computation, decidability, and formal grammar and language. The last one is Discrete Structures, involving graph theory, elementary combinatorics, number theory, recurrent relations and mathematical logic.

The final area of ​​the Computer Science GRE is called Other Topics. It includes questions about things like cryptography, computer graphics, number crunching, artificial intelligence, and security. This section also includes questions about social issues.




Protect your devices with Threat Protection by NordVPN


Skip to content