What’s the * operator?

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The dereference operator retrieves a value from a specific memory address in programming. It is represented by an asterisk and used with pointer variables. It can also be used when declaring variables as pointers. Arithmetic operations on pointers without dereferencing can cause errors. Dereferencing null or undefined pointers can also cause errors.

The dereference operator is a symbol used in computer programming to retrieve a value located at a specific memory address. The operator, usually represented by an asterisk in source code, is applied before a variable that points to a memory address, or pointer. Sometimes called the indirection operator, it can also be used when declaring or initializing variables to indicate that they are pointers to a data type and not to the data type itself. When determining the order of operations, the dereference operator takes precedence over nearly all standard mathematical operators.

To understand what this operator does, it’s important to understand how data types work in computer programming. A variable in a program can hold a value. Many times, this is simply an integer or string of characters. Other times, it can be a memory address pointing to an integer value. Variables that contain memory addresses are called pointers.

When you need to assign, change, or retrieve data that is stored at the memory address contained in a pointer, you need to use the dereference operator. If a mathematical operation, such as addition, is performed on a pointer variable without dereferencing it, the operation will be performed on the memory address and not on the variable it points to. There are times when arithmetic operations performed on memory addresses can increase efficiency, such as when advancing an array, which is why this feature exists. When the dereference operator is used on a pointer, all operations will be performed on the data stored in the memory location and not on the memory address itself.

The operator can also be used when initially declaring a new variable. By placing the operator between the variable type and the variable name, it will indicate that the new variable should be a pointer to a data type and not just an instance of the type. Variables created this way must be initialized with some kind of memory allocation function, because the pointer will need to be set to an unused memory location by the memory manager used by the program.

There are some dangers that must be avoided when using the dereference operator. In particular, it is trying to dereference a null or undefined pointer. The pointer technically doesn’t have a memory address, so various errors or exceptions will be thrown that will interrupt the execution of a program. There are null-safe versions of the dereference operator that won’t cause an error, but these operators have different syntax.




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