Wireless Mobile Computing: What is it?

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Wireless mobile computing allows users to connect to a network without cables. Examples include laptops, smartphones, and PDAs. It has three components: software, communication, and hardware. Communication includes internet and telephone usage, while hardware includes accessories. It is used for entertainment and business purposes, but some believe it could change social behavior.

Wireless mobile computing refers to any type of computer hardware that can be taken by a user to a number of different locations without requiring the use of cables or wires to connect to a network. Some common examples of devices that use wireless mobile computing are laptops or notebooks, smartphones that enable the use of the Internet, and Personal Digital Assistants (PDAs), which are small computers that often fit in the palms of users’ hands. The typical device that uses this type of processing can be thought of as having three major components: software, communication, and hardware.

The software includes applications and features available on a wireless mobile computing device. For example, many of these devices come with or can be used to download games, interactive programs, and even applications that provide users with the content of newspapers, books, and magazines. Many types of software have certain requirements, which means that not all programs or applications can be used on all mobile devices. Likewise, most wireless mobile devices have limitations in terms of memory and compatibility.

Communication normally refers to features such as internet connectivity and telephone usage. Common among wireless mobile computing devices is the ability to act as both a conventional telephone and an Internet access device. In some cases, the device needs access to a specific local network to be connected to the Internet. Other models may be on what are called “3G” or “4G” networks, which are wide area telecommunications networks that can be accessed from many locations and can provide connectivity for telephone and internet use.

The hardware of a device that uses wireless mobile computing can be a telephone, PDA, or user-managed computer. Items like headsets, keyboards, and other accessories are also considered hardware components. Users who take advantage of this type of computing capability typically interact directly with the hardware, while other components, such as software and communications, are considered functions of the device.
Wireless mobile computing is used in different contexts. Many consumers use their wireless mobile devices for entertainment and recreation by downloading or streaming games, movies and television programs. From a business point of view, many believe that this type of computing increases productivity because it can allow users to communicate with colleagues and customers via email, telephone and social networking sites and applications at any time and from almost anywhere. Some social theorists and critics believe that the ease of access to mobile computers could help change the way many people think and behave, especially in social settings.




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